Hello, I'm unsik6. I am integrated PhD program student major in CSE(Computer Sience and Engineering) at POSTECH(Pohang University of Science and Technology) from 2024.



☎ Contact


✎ Languages I am learning individually


  • C, C++, C#
  • Python


📂 Main personal study and work (Summer-Fall, 2023)


  • Study graph algorithms, computational ceometric Algorithms, parameterized algorithms and approximation algorithms.


📑 Publications and Conferences


  1. Hyeonjun Shin, Jeong Seop Sim, “A New Algorithm of Finding a Maximal Common Subsequence of Two Strings”, Korea Software Congress 2022, Jeju, Korea (Dec. 2022) – Oral [In Korean]
  2. <a href = https://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE11519753>Hyeonjun Shin, Joong Chae Na, Jeong Seop Sim, (accepted) “An Improved Algorithm of Finding a Maximal Common Subsequence”, Journal of KIISE (2023) [In Korean]</a>

📚 What I do and did


2023

Undergraduate Researcher of Combinatorial Optimization Lab in Yonsei Univ. (2023.08.~ )


Embedded CV Application Developer of Seeds, the developer club (2023.03.~)

Participant of Summer Research Internship Program of POSTECH (2023.07.~2023.07.)

  • Studied the algorithms solving problems of graph theory in hyperbolic random graph in discrete algorithms lab.


Undergraduate Researcher of Algorithm & Application Lab in INHA Univ. (2022.02.~2023.02.)

  • Performed research on maximal common subsequence algorithms.
  • Presented a paper on MCS at KSC 2022 conference and submitted it to the Journal of KIISE.
  • Wrote the guideline for Git Server practice.
  • Contributed to NLP project: managing the project, researching on KoBART model and NLP metrics.
  • Provided tutoring for two lectures on problem solving and data structures.
  • Presented data structures and algorithms at weekly lab seminars.



2022

Mini-Tutor of the game development class using Unity of Sparta Coding Club (2021.12~2022.04)

  answering questions from students or helps the students who have difficulty developing games.

2021

Designer and Host of 'Former/Current Worker as game developer Seminar' (2021)

  I designed and hosted ‘Former/Current Worker as game dveloper Seminar’ for people preparing to become game designer, game art designer or game programmar. Because of COVID-19, the seminars were held online in Gather Town.

  • 1st Seminar : Current Game Art Designer Seminar - Designer Koo (Company C) (2021.09)
  • 2nd Seminar : Former Game Programmer Seminar - Programmer Ohk (former Company N) (2021.10)


NETers, The Programming Club of Inha Univ. (2021)

  Manage the study group that all members develop private project using C++. We discussed the topics of project of each one for develop suitable for one’s programming skills. We use Slack for giving and taking feedback to each other. My project is Developing snake game example of ‘SFML Game Development by Example’.


GameMakers, The Game Development Club(2021)

Position : Manager(named ‘Challenger’) of Promotion and Operation department of club & Main director and designer of game development team



  • We developed 2D side-scroll RPG Simulation Game. But we couldn’t compelete the project. However, we made the chat simulation game, Dbzin Develop. It launched on Google Play Store(only korea) and One Store.

  • Learning Art Effect Skill using Unity by cureent art effector in his study group.

[Others]

  1. User Judge of 7th Game Creative Audtion in Korea (2017)
  2. User Judge of Korea Section of 2021 Google Indie Game Festival (2021)